Documentation
¶
Overview ¶
Default generated models package docs (at least one file is necessary in a models package)
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Index ¶
- Constants
- func AfterCreateFromFront[Type Gongstruct](stage *Stage, instance *Type)
- func AfterDeleteFromFront[Type Gongstruct](stage *Stage, staged, front *Type)
- func AfterReadFromFront[Type Gongstruct](stage *Stage, instance *Type)
- func AfterUpdateFromFront[Type Gongstruct](stage *Stage, old, new *Type)
- func CompareGongstructByName[T PointerToGongstruct](a, b T) int
- func CopyBranch[Type Gongstruct](from *Type) (to *Type)
- func GetAssociationName[Type Gongstruct]() *Type
- func GetFields[Type Gongstruct]() (res []string)
- func GetFieldsFromPointer[Type PointerToGongstruct]() (res []string)
- func GetGongstrucsSorted[T PointerToGongstruct](stage *Stage) (sortedSlice []T)
- func GetGongstructInstancesMap[Type Gongstruct](stage *Stage) *map[string]*Type
- func GetGongstructInstancesSet[Type Gongstruct](stage *Stage) *map[*Type]any
- func GetGongstructInstancesSetFromPointerType[Type PointerToGongstruct](stage *Stage) *map[Type]any
- func GetGongstructName[Type Gongstruct]() (res string)
- func GetNamedStructInstances[T PointerToGongstruct](set map[T]any, order map[T]uint) (res []string)
- func GetOrder[Type Gongstruct](stage *Stage, instance *Type) uint
- func GetPointerReverseMap[Start, End Gongstruct](fieldname string, stage *Stage) map[*End][]*Start
- func GetPointerToGongstructName[Type PointerToGongstruct]() (res string)
- func GetReverseFieldOwner[T Gongstruct](stage *Stage, instance *T, reverseField *ReverseField) (res any)
- func GetReverseFieldOwnerName(stage *Stage, instance any, reverseField *ReverseField) (res string)
- func GetSliceOfPointersReverseMap[Start, End Gongstruct](fieldname string, stage *Stage) map[*End]*Start
- func GongGetMap[Type GongstructMapString](stage *Stage) *Type
- func GongGetSet[Type GongstructSet](stage *Stage) *Type
- func IntToLetters(number int32) (letters string)
- func IsStaged[Type Gongstruct](stage *Stage, instance *Type) (ok bool)
- func ParseAstEmbeddedFile(stage *Stage, directory embed.FS, pathToFile string) error
- func ParseAstFile(stage *Stage, pathToFile string) error
- func ParseAstFileFromAst(stage *Stage, inFile *ast.File, fset *token.FileSet) error
- func ReplaceOldDeclarationsInFile(pathToFile string) error
- func Serialize[Type Gongstruct](stage *Stage, tab Tabulator)
- func SerializeExcelize[Type Gongstruct](stage *Stage, f *excelize.File)
- func SerializeExcelizePointerToGongstruct[Type PointerToGongstruct](stage *Stage, f *excelize.File)
- func SerializeStage(stage *Stage, filename string)
- func SetCallbackAfterCreateFromFront[Type Gongstruct](stage *Stage, callback OnAfterCreateInterface[Type])
- func SetCallbackAfterDeleteFromFront[Type Gongstruct](stage *Stage, callback OnAfterDeleteInterface[Type])
- func SetCallbackAfterReadFromFront[Type Gongstruct](stage *Stage, callback OnAfterReadInterface[Type])
- func SetCallbackAfterUpdateFromFront[Type Gongstruct](stage *Stage, callback OnAfterUpdateInterface[Type])
- func SetOrchestratorOnAfterUpdate[Type Gongstruct](stage *Stage)
- func SortGongstructSetByName[T PointerToGongstruct](set map[T]any) (sortedSlice []T)
- func StageBranch[Type Gongstruct](stage *Stage, instance *Type)
- func UnmarshallGongstructStaging(stage *Stage, cmap *ast.CommentMap, assignStmt *ast.AssignStmt, ...) (instance any, identifier string, gongstructName string, fieldName string)
- func UnstageBranch[Type Gongstruct](stage *Stage, instance *Type)
- type AllModelsStructCreateInterface
- type AllModelsStructDeleteInterface
- type BackRepoInterface
- type Button
- func (button *Button) Checkout(stage *Stage) *Button
- func (button *Button) Commit(stage *Stage) *Button
- func (button *Button) CommitVoid(stage *Stage)
- func (from *Button) CopyBasicFields(to *Button)
- func (button *Button) GetName() (res string)
- func (button *Button) OnAfterUpdate(stage *Stage, _, frontButton *Button)
- func (button *Button) Stage(stage *Stage) *Button
- func (button *Button) Unstage(stage *Stage) *Button
- func (button *Button) UnstageVoid(stage *Stage)
- type ButtonImplInterface
- type ButtonOrchestrator
- type ButtonProxy
- type Button_WOP
- type ExcelizeTabulator
- type FontStyleEnum
- func (fontstyleenum FontStyleEnum) CodeValues() (res []string)
- func (fontstyleenum FontStyleEnum) Codes() (res []string)
- func (fontstyleenum *FontStyleEnum) FromCodeString(input string) (err error)
- func (fontstyleenum *FontStyleEnum) FromString(input string) (err error)
- func (fontstyleenum *FontStyleEnum) ToCodeString() (res string)
- func (fontstyleenum FontStyleEnum) ToString() (res string)
- type GONG__ExpressionType
- type GONG__Identifier
- type GongFieldValue
- type GongFieldValueType
- type GongStructInterface
- type Gongstruct
- type GongstructEnumIntField
- type GongstructEnumStringField
- type GongstructMapString
- type GongstructSet
- type GongtructBasicField
- type NamedStruct
- type Node
- func (node *Node) Checkout(stage *Stage) *Node
- func (node *Node) Commit(stage *Stage) *Node
- func (node *Node) CommitVoid(stage *Stage)
- func (from *Node) CopyBasicFields(to *Node)
- func (node *Node) GetName() (res string)
- func (node *Node) OnAfterUpdate(stage *Stage, _, frontNode *Node)
- func (node *Node) Stage(stage *Stage) *Node
- func (node *Node) Unstage(stage *Stage) *Node
- func (node *Node) UnstageVoid(stage *Stage)
- type NodeImplInterface
- type NodeOrchestrator
- type Node_WOP
- type OnAfterCreateInterface
- type OnAfterDeleteInterface
- type OnAfterReadInterface
- type OnAfterUpdateInterface
- type OnInitCommitInterface
- type PointerToGongstruct
- type PointerToGongstructEnumIntField
- type PointerToGongstructEnumStringField
- type ReverseField
- type SVGIcon
- func (svgicon *SVGIcon) Checkout(stage *Stage) *SVGIcon
- func (svgicon *SVGIcon) Commit(stage *Stage) *SVGIcon
- func (svgicon *SVGIcon) CommitVoid(stage *Stage)
- func (from *SVGIcon) CopyBasicFields(to *SVGIcon)
- func (svgicon *SVGIcon) GetName() (res string)
- func (svgicon *SVGIcon) Stage(stage *Stage) *SVGIcon
- func (svgicon *SVGIcon) Unstage(stage *Stage) *SVGIcon
- func (svgicon *SVGIcon) UnstageVoid(stage *Stage)
- type SVGIcon_WOP
- type Stage
- func (stage *Stage) Backup(dirPath string)
- func (stage *Stage) BackupXL(dirPath string)
- func (stage *Stage) Checkout()
- func (stage *Stage) Commit()
- func (stage *Stage) CommitWithSuspendedCallbacks()
- func (stage *Stage) ComputeReverseMaps()
- func (stage *Stage) GetDigramsEmbededDir() embed.FS
- func (stage *Stage) GetMap_GongStructName_InstancesNb() map[string]int
- func (stage *Stage) GetModelsEmbededDir() embed.FS
- func (stage *Stage) GetName() string
- func (stage *Stage) GetNamedStructNamesByOrder(namedStructName string) (res []string)
- func (stage *Stage) GetNamedStructsNames() (res []string)
- func (stage *Stage) GetProbeFormStageName() string
- func (stage *Stage) GetProbeSplitStageName() string
- func (stage *Stage) GetProbeTableStageName() string
- func (stage *Stage) GetProbeTreeSidebarStageName() string
- func (stage *Stage) GetType() string
- func (stage *Stage) IsStagedButton(button *Button) (ok bool)
- func (stage *Stage) IsStagedNode(node *Node) (ok bool)
- func (stage *Stage) IsStagedSVGIcon(svgicon *SVGIcon) (ok bool)
- func (stage *Stage) IsStagedTree(tree *Tree) (ok bool)
- func (stage *Stage) Marshall(file *os.File, modelsPackageName, packageName string)
- func (stage *Stage) Nil()
- func (stage *Stage) Reset()
- func (stage *Stage) Restore(dirPath string)
- func (stage *Stage) RestoreXL(dirPath string)
- func (stage *Stage) StageBranchButton(button *Button)
- func (stage *Stage) StageBranchNode(node *Node)
- func (stage *Stage) StageBranchSVGIcon(svgicon *SVGIcon)
- func (stage *Stage) StageBranchTree(tree *Tree)
- func (stage *Stage) Unstage()
- func (stage *Stage) UnstageBranchButton(button *Button)
- func (stage *Stage) UnstageBranchNode(node *Node)
- func (stage *Stage) UnstageBranchSVGIcon(svgicon *SVGIcon)
- func (stage *Stage) UnstageBranchTree(tree *Tree)
- type Tabulator
- type Target
- type ToolTipPositionEnum
- func (tooltippositionenum ToolTipPositionEnum) CodeValues() (res []string)
- func (tooltippositionenum ToolTipPositionEnum) Codes() (res []string)
- func (tooltippositionenum *ToolTipPositionEnum) FromCodeString(input string) (err error)
- func (tooltippositionenum *ToolTipPositionEnum) FromString(input string) (err error)
- func (tooltippositionenum *ToolTipPositionEnum) ToCodeString() (res string)
- func (tooltippositionenum ToolTipPositionEnum) ToString() (res string)
- type Tree
- func (tree *Tree) Checkout(stage *Stage) *Tree
- func (tree *Tree) Commit(stage *Stage) *Tree
- func (tree *Tree) CommitVoid(stage *Stage)
- func (from *Tree) CopyBasicFields(to *Tree)
- func (tree *Tree) GetName() (res string)
- func (tree *Tree) Stage(stage *Stage) *Tree
- func (tree *Tree) Unstage(stage *Stage) *Tree
- func (tree *Tree) UnstageVoid(stage *Stage)
- type TreeStackName
- func (treestackname TreeStackName) CodeValues() (res []string)
- func (treestackname TreeStackName) Codes() (res []string)
- func (treestackname *TreeStackName) FromCodeString(input string) (err error)
- func (treestackname *TreeStackName) FromString(input string) (err error)
- func (treestackname *TreeStackName) ToCodeString() (res string)
- func (treestackname TreeStackName) ToString() (res string)
- type Tree_WOP
Constants ¶
const IdentifiersDecls = `
{{Identifier}} := (&models.{{GeneratedStructName}}{}).Stage(stage)`
const NumberInitStatement = `
{{Identifier}}.{{GeneratedFieldName}} = {{GeneratedFieldNameValue}}`
const PointerFieldInitStatement = `
{{Identifier}}.{{GeneratedFieldName}} = {{GeneratedFieldNameValue}}`
const ProbeFormSuffix = "-form"
const ProbeSplitSuffix = "-probe"
const ProbeTableSuffix = "-table"
const ProbeTreeSidebarSuffix = "-sidebar"
const SliceOfPointersFieldInitStatement = `
{{Identifier}}.{{GeneratedFieldName}} = append({{Identifier}}.{{GeneratedFieldName}}, {{GeneratedFieldNameValue}})`
const StringEnumInitStatement = `
{{Identifier}}.{{GeneratedFieldName}} = {{GeneratedFieldNameValue}}`
const StringInitStatement = `
{{Identifier}}.{{GeneratedFieldName}} = ` + "`" + `{{GeneratedFieldNameValue}}` + "`"
const TimeInitStatement = `` /* 129-byte string literal not displayed */
Variables ¶
This section is empty.
Functions ¶
func AfterCreateFromFront ¶
func AfterCreateFromFront[Type Gongstruct](stage *Stage, instance *Type)
AfterCreateFromFront is called after a create from front
func AfterDeleteFromFront ¶
func AfterDeleteFromFront[Type Gongstruct](stage *Stage, staged, front *Type)
AfterDeleteFromFront is called after a delete from front
func AfterReadFromFront ¶
func AfterReadFromFront[Type Gongstruct](stage *Stage, instance *Type)
AfterReadFromFront is called after a Read from front
func AfterUpdateFromFront ¶
func AfterUpdateFromFront[Type Gongstruct](stage *Stage, old, new *Type)
AfterUpdateFromFront is called after a update from front
func CompareGongstructByName ¶
func CompareGongstructByName[T PointerToGongstruct](a, b T) int
func CopyBranch ¶
func CopyBranch[Type Gongstruct](from *Type) (to *Type)
CopyBranch stages instance and apply CopyBranch on all gongstruct instances that are referenced by pointers or slices of pointers of the instance
the algorithm stops along the course of graph if a vertex is already staged
func GetAssociationName ¶
func GetAssociationName[Type Gongstruct]() *Type
GetAssociationName is a generic function that returns an instance of Type where each association is filled with an instance whose name is the name of the association
This function can be handy for generating navigation function that are refactorable
func GetFields ¶
func GetFields[Type Gongstruct]() (res []string)
GetFields return the array of the fields
func GetFieldsFromPointer ¶
func GetFieldsFromPointer[Type PointerToGongstruct]() (res []string)
GetFieldsFromPointer return the array of the fields
func GetGongstrucsSorted ¶
func GetGongstrucsSorted[T PointerToGongstruct](stage *Stage) (sortedSlice []T)
func GetGongstructInstancesMap ¶
func GetGongstructInstancesMap[Type Gongstruct](stage *Stage) *map[string]*Type
GetGongstructInstancesMap returns the map of staged GongstructType instances it is usefull because it allows refactoring of gong struct identifier
func GetGongstructInstancesSet ¶
func GetGongstructInstancesSet[Type Gongstruct](stage *Stage) *map[*Type]any
GetGongstructInstancesSet returns the set staged GongstructType instances it is usefull because it allows refactoring of gongstruct identifier
func GetGongstructInstancesSetFromPointerType ¶
func GetGongstructInstancesSetFromPointerType[Type PointerToGongstruct](stage *Stage) *map[Type]any
GetGongstructInstancesSetFromPointerType returns the set staged GongstructType instances it is usefull because it allows refactoring of gongstruct identifier
func GetGongstructName ¶
func GetGongstructName[Type Gongstruct]() (res string)
GetGongstructName returns the name of the Gongstruct this can be usefull if one want program robust to refactoring
func GetNamedStructInstances ¶
func GetNamedStructInstances[T PointerToGongstruct](set map[T]any, order map[T]uint) (res []string)
func GetOrder ¶
func GetOrder[Type Gongstruct](stage *Stage, instance *Type) uint
func GetPointerReverseMap ¶
func GetPointerReverseMap[Start, End Gongstruct](fieldname string, stage *Stage) map[*End][]*Start
GetPointerReverseMap allows backtrack navigation of any Start.Fieldname associations (0..1) that is a pointer from one staged Gongstruct (type Start) instances to another (type End)
The function provides a map with keys as instances of End and values to arrays of *Start the map is construed by iterating over all Start instances and populationg keys with End instances and values with slice of Start instances
func GetPointerToGongstructName ¶
func GetPointerToGongstructName[Type PointerToGongstruct]() (res string)
GetPointerToGongstructName returns the name of the Gongstruct this can be usefull if one want program robust to refactoring
func GetReverseFieldOwner ¶
func GetReverseFieldOwner[T Gongstruct]( stage *Stage, instance *T, reverseField *ReverseField) (res any)
func GetReverseFieldOwnerName ¶
func GetReverseFieldOwnerName( stage *Stage, instance any, reverseField *ReverseField) (res string)
func GetSliceOfPointersReverseMap ¶
func GetSliceOfPointersReverseMap[Start, End Gongstruct](fieldname string, stage *Stage) map[*End]*Start
GetSliceOfPointersReverseMap allows backtrack navigation of any Start.Fieldname associations (0..N) between one staged Gongstruct instances and many others
The function provides a map with keys as instances of End and values to *Start instances the map is construed by iterating over all Start instances and populating keys with End instances and values with the Start instances
func GongGetMap ¶
func GongGetMap[Type GongstructMapString](stage *Stage) *Type
GongGetMap returns the map of staged GongstructType instances it is usefull because it allows refactoring of gong struct identifier
func GongGetSet ¶
func GongGetSet[Type GongstructSet](stage *Stage) *Type
GongGetSet returns the set staged GongstructType instances it is usefull because it allows refactoring of gong struct identifier
func IntToLetters ¶
func IsStaged ¶
func IsStaged[Type Gongstruct](stage *Stage, instance *Type) (ok bool)
func ParseAstEmbeddedFile ¶
ParseAstEmbeddedFile parses the Go source code from an embedded file specified by pathToFile within the provided embed.FS directory and stages instances declared in the file using the provided Stage.
Parameters:
stage: The staging area to populate. directory: The embedded filesystem containing the file. pathToFile: The path to the Go source file within the embedded filesystem.
Returns:
An error if reading or parsing the file fails, or if ParseAstFileFromAst fails.
func ParseAstFile ¶
ParseAstFile Parse pathToFile and stages all instances declared in the file
func ParseAstFileFromAst ¶
ParseAstFile Parse pathToFile and stages all instances declared in the file
func ReplaceOldDeclarationsInFile ¶
ReplaceOldDeclarationsInFile replaces specific text in a file at the given path.
func Serialize ¶
func Serialize[Type Gongstruct](stage *Stage, tab Tabulator)
func SerializeExcelize ¶
func SerializeExcelize[Type Gongstruct](stage *Stage, f *excelize.File)
func SerializeExcelizePointerToGongstruct ¶
func SerializeExcelizePointerToGongstruct[Type PointerToGongstruct](stage *Stage, f *excelize.File)
func SerializeStage ¶
func SetCallbackAfterCreateFromFront ¶
func SetCallbackAfterCreateFromFront[Type Gongstruct](stage *Stage, callback OnAfterCreateInterface[Type])
func SetCallbackAfterDeleteFromFront ¶
func SetCallbackAfterDeleteFromFront[Type Gongstruct](stage *Stage, callback OnAfterDeleteInterface[Type])
func SetCallbackAfterReadFromFront ¶
func SetCallbackAfterReadFromFront[Type Gongstruct](stage *Stage, callback OnAfterReadInterface[Type])
func SetCallbackAfterUpdateFromFront ¶
func SetCallbackAfterUpdateFromFront[Type Gongstruct](stage *Stage, callback OnAfterUpdateInterface[Type])
SetCallbackAfterUpdateFromFront is a function to set up callback that is robust to refactoring
func SetOrchestratorOnAfterUpdate ¶
func SetOrchestratorOnAfterUpdate[Type Gongstruct](stage *Stage)
func SortGongstructSetByName ¶
func SortGongstructSetByName[T PointerToGongstruct](set map[T]any) (sortedSlice []T)
func StageBranch ¶
func StageBranch[Type Gongstruct](stage *Stage, instance *Type)
StageBranch stages instance and apply StageBranch on all gongstruct instances that are referenced by pointers or slices of pointers of the instance
the algorithm stops along the course of graph if a vertex is already staged
func UnmarshallGongstructStaging ¶
func UnmarshallGongstructStaging(stage *Stage, cmap *ast.CommentMap, assignStmt *ast.AssignStmt, astCoordinate_ string) ( instance any, identifier string, gongstructName string, fieldName string)
UnmarshallGoStaging unmarshall a go assign statement
func UnstageBranch ¶
func UnstageBranch[Type Gongstruct](stage *Stage, instance *Type)
UnstageBranch stages instance and apply UnstageBranch on all gongstruct instances that are referenced by pointers or slices of pointers of the insance
the algorithm stops along the course of graph if a vertex is already staged
Types ¶
type AllModelsStructCreateInterface ¶
type AllModelsStructCreateInterface interface { CreateORMButton(Button *Button) CreateORMNode(Node *Node) CreateORMSVGIcon(SVGIcon *SVGIcon) CreateORMTree(Tree *Tree) }
swagger:ignore
type BackRepoInterface ¶
type BackRepoInterface interface { Commit(stage *Stage) Checkout(stage *Stage) Backup(stage *Stage, dirPath string) Restore(stage *Stage, dirPath string) BackupXL(stage *Stage, dirPath string) RestoreXL(stage *Stage, dirPath string) // insertion point for Commit and Checkout signatures CommitButton(button *Button) CheckoutButton(button *Button) CommitNode(node *Node) CheckoutNode(node *Node) CommitSVGIcon(svgicon *SVGIcon) CheckoutSVGIcon(svgicon *SVGIcon) CommitTree(tree *Tree) CheckoutTree(tree *Tree) GetLastCommitFromBackNb() uint GetLastPushFromFrontNb() uint }
type Button ¶
type Button struct { Name string // used for indentfication of click Icon string // material angular icon // SVG Icon, overides the angular materal icon SVGIcon *SVGIcon Impl ButtonImplInterface IsDisabled bool HasToolTip bool ToolTipText string ToolTipPosition ToolTipPositionEnum }
func CopyBranchButton ¶
insertion point for stage branch per struct
func (*Button) CommitVoid ¶
func (*Button) CopyBasicFields ¶
func (*Button) OnAfterUpdate ¶
func (*Button) Stage ¶
insertion point for cumulative sub template with model space calls Stage puts button to the model stage
func (*Button) UnstageVoid ¶
UnstageVoid removes button off the model stage
type ButtonImplInterface ¶
type ButtonOrchestrator ¶
type ButtonOrchestrator struct { }
insertion point ButtonOrchestrator
func (*ButtonOrchestrator) OnAfterUpdate ¶
func (orchestrator *ButtonOrchestrator) OnAfterUpdate( gongsvgStage *Stage, stagedButton, backRepoButton *Button)
type ButtonProxy ¶
type ButtonProxy struct { Value *bool // contains filtered or unexported fields }
ButtonProxy is a generic proxy for both int and float64
func NewButtonProxy ¶
func NewButtonProxy( button *Button, target Target, ) *ButtonProxy
NewButtonProxy creates a new proxy for a button
func (*ButtonProxy) ButtonUpdated ¶
func (proxy *ButtonProxy) ButtonUpdated(*Stage, *Button, *Button)
Updated handles updating values when the button changes
type Button_WOP ¶
type Button_WOP struct { // insertion point Name string Icon string IsDisabled bool HasToolTip bool ToolTipText string ToolTipPosition ToolTipPositionEnum }
insertion point
type ExcelizeTabulator ¶
type ExcelizeTabulator struct {
// contains filtered or unexported fields
}
func (*ExcelizeTabulator) AddCell ¶
func (tab *ExcelizeTabulator) AddCell(sheetName string, rowId, columnIndex int, value string)
func (*ExcelizeTabulator) AddRow ¶
func (tab *ExcelizeTabulator) AddRow(sheetName string) (rowId int)
func (*ExcelizeTabulator) AddSheet ¶
func (tab *ExcelizeTabulator) AddSheet(sheetName string)
func (*ExcelizeTabulator) SetExcelizeFile ¶
func (tab *ExcelizeTabulator) SetExcelizeFile(f *excelize.File)
type FontStyleEnum ¶
type FontStyleEnum string
const ( NORMAL FontStyleEnum = "NORMAL" ITALIC FontStyleEnum = "ITALIC" )
func (FontStyleEnum) CodeValues ¶
func (fontstyleenum FontStyleEnum) CodeValues() (res []string)
func (FontStyleEnum) Codes ¶
func (fontstyleenum FontStyleEnum) Codes() (res []string)
func (*FontStyleEnum) FromCodeString ¶
func (fontstyleenum *FontStyleEnum) FromCodeString(input string) (err error)
func (*FontStyleEnum) FromString ¶
func (fontstyleenum *FontStyleEnum) FromString(input string) (err error)
func (*FontStyleEnum) ToCodeString ¶
func (fontstyleenum *FontStyleEnum) ToCodeString() (res string)
func (FontStyleEnum) ToString ¶
func (fontstyleenum FontStyleEnum) ToString() (res string)
insertion point of enum utility functions Utility function for FontStyleEnum if enum values are string, it is stored with the value if enum values are int, they are stored with the code of the value
type GONG__ExpressionType ¶
type GONG__ExpressionType string
swagger:ignore
const ( GONG__STRUCT_INSTANCE GONG__ExpressionType = "STRUCT_INSTANCE" GONG__FIELD_OR_CONST_VALUE GONG__ExpressionType = "FIELD_OR_CONST_VALUE" GONG__FIELD_VALUE GONG__ExpressionType = "FIELD_VALUE" GONG__ENUM_CAST_INT GONG__ExpressionType = "ENUM_CAST_INT" GONG__ENUM_CAST_STRING GONG__ExpressionType = "ENUM_CAST_STRING" GONG__IDENTIFIER_CONST GONG__ExpressionType = "IDENTIFIER_CONST" )
type GONG__Identifier ¶
type GONG__Identifier struct { Ident string Type GONG__ExpressionType }
type GongFieldValue ¶
type GongFieldValue struct { GongFieldValueType // contains filtered or unexported fields }
func GetFieldStringValue ¶
func GetFieldStringValue(instance any, fieldName string) (res GongFieldValue)
func GetFieldStringValueFromPointer ¶
func GetFieldStringValueFromPointer(instance any, fieldName string) (res GongFieldValue)
func (*GongFieldValue) GetValueBool ¶
func (gongValueField *GongFieldValue) GetValueBool() bool
func (*GongFieldValue) GetValueFloat ¶
func (gongValueField *GongFieldValue) GetValueFloat() float64
func (*GongFieldValue) GetValueInt ¶
func (gongValueField *GongFieldValue) GetValueInt() int
func (*GongFieldValue) GetValueString ¶
func (gongValueField *GongFieldValue) GetValueString() string
type GongFieldValueType ¶
type GongFieldValueType string
const ( GongFieldValueTypeInt GongFieldValueType = "GongFieldValueTypeInt" GongFieldValueTypeFloat GongFieldValueType = "GongFieldValueTypeFloat" GongFieldValueTypeBool GongFieldValueType = "GongFieldValueTypeBool" GongFieldValueTypeOthers GongFieldValueType = "GongFieldValueTypeOthers" )
type GongStructInterface ¶
type GongStructInterface interface {
GetName() (res string)
}
GongStructInterface is the interface met by GongStructs It allows runtime reflexion of instances (without the hassle of the "reflect" package)
type Gongstruct ¶
type Gongstruct interface { }
Gongstruct is the type parameter for generated generic function that allows - access to staged instances - navigation between staged instances by going backward association links between gongstruct - full refactoring of Gongstruct identifiers / fields
type GongstructEnumIntField ¶
type GongstructMapString ¶
type GongstructSet ¶
type GongtructBasicField ¶
type NamedStruct ¶
type NamedStruct struct {
// contains filtered or unexported fields
}
func (*NamedStruct) GetName ¶
func (namedStruct *NamedStruct) GetName() string
type Node ¶
type Node struct { Name string FontStyle FontStyleEnum // Impl is the pointer to the implementation of the node in the models of interest Impl NodeImplInterface // BackgroundColor, if zero value will have the color to default, therwise, the node // will have this color BackgroundColor string IsExpanded bool // fields related to the selection of the node by a check box HasCheckboxButton bool IsChecked bool IsCheckboxDisabled bool CheckboxHasToolTip bool CheckboxToolTipText string CheckboxToolTipPosition ToolTipPositionEnum // fields related to the selection of the node by a check box HasSecondCheckboxButton bool IsSecondCheckboxChecked bool IsSecondCheckboxDisabled bool TextAfterSecondCheckbox string // in case the user wants to change the name of the node IsInEditMode bool // when the user hover on the node, it can click IsNodeClickable bool // IsWithPreceedingIcon indicates if the node have an icon preceeding the name IsWithPreceedingIcon bool // PreceedingIcon is the angular material name if [models.IsWithPreceedingIcon] is true PreceedingIcon string PreceedingSVGIcon *SVGIcon Children []*Node Buttons []*Button }
Node is a node in the tree for selecting items to display Node implements the visual artifacts of a node (the name, the buttons, the checkbocks, ...) The font end read the fields of the node and display the node accordingly
when a user interacts with a node in front, it propagates the action to the back end and it is propagated to the [Impl] implementation. Conversly, the implementation can set the configuration of the node
func (*Node) CommitVoid ¶
func (*Node) CopyBasicFields ¶
func (*Node) OnAfterUpdate ¶
OnAfterUpdate, notice that node == stagedNode
func (*Node) UnstageVoid ¶
UnstageVoid removes node off the model stage
type NodeImplInterface ¶
type NodeOrchestrator ¶
type NodeOrchestrator struct { }
NodeOrchestrator
func (*NodeOrchestrator) OnAfterUpdate ¶
func (orchestrator *NodeOrchestrator) OnAfterUpdate( gongsvgStage *Stage, stagedNode, backRepoNode *Node)
type Node_WOP ¶
type Node_WOP struct { // insertion point Name string FontStyle FontStyleEnum BackgroundColor string IsExpanded bool HasCheckboxButton bool IsChecked bool IsCheckboxDisabled bool CheckboxHasToolTip bool CheckboxToolTipText string CheckboxToolTipPosition ToolTipPositionEnum HasSecondCheckboxButton bool IsSecondCheckboxChecked bool IsSecondCheckboxDisabled bool TextAfterSecondCheckbox string IsInEditMode bool IsNodeClickable bool IsWithPreceedingIcon bool PreceedingIcon string }
type OnAfterCreateInterface ¶
type OnAfterCreateInterface[Type Gongstruct] interface { OnAfterCreate(stage *Stage, instance *Type) }
OnAfterCreateInterface callback when an instance is updated from the front
type OnAfterDeleteInterface ¶
type OnAfterDeleteInterface[Type Gongstruct] interface { OnAfterDelete(stage *Stage, staged, front *Type) }
OnAfterDeleteInterface callback when an instance is updated from the front
type OnAfterReadInterface ¶
type OnAfterReadInterface[Type Gongstruct] interface { OnAfterRead(stage *Stage, instance *Type) }
OnAfterReadInterface callback when an instance is updated from the front
type OnAfterUpdateInterface ¶
type OnAfterUpdateInterface[Type Gongstruct] interface { OnAfterUpdate(stage *Stage, old, new *Type) }
OnAfterUpdateInterface callback when an instance is updated from the front
type OnInitCommitInterface ¶
type OnInitCommitInterface interface {
BeforeCommit(stage *Stage)
}
type PointerToGongstruct ¶
type PointerToGongstruct interface { GetName() string CommitVoid(*Stage) UnstageVoid(stage *Stage) comparable }
Gongstruct is the type parameter for generated generic function that allows - access to staged instances - navigation between staged instances by going backward association links between gongstruct - full refactoring of Gongstruct identifiers / fields
type ReverseField ¶
func GetReverseFields ¶
func GetReverseFields[Type Gongstruct]() (res []ReverseField)
type SVGIcon ¶
SVGIcon allows for the usage of custom icon in nodes / buttons
func CopyBranchSVGIcon ¶
func (*SVGIcon) CommitVoid ¶
func (*SVGIcon) CopyBasicFields ¶
func (*SVGIcon) UnstageVoid ¶
UnstageVoid removes svgicon off the model stage
type SVGIcon_WOP ¶
type Stage ¶
type Stage struct { // insertion point for definition of arrays registering instances Buttons map[*Button]any Buttons_mapString map[string]*Button // insertion point for slice of pointers maps OnAfterButtonCreateCallback OnAfterCreateInterface[Button] OnAfterButtonUpdateCallback OnAfterUpdateInterface[Button] OnAfterButtonDeleteCallback OnAfterDeleteInterface[Button] OnAfterButtonReadCallback OnAfterReadInterface[Button] Nodes map[*Node]any Nodes_mapString map[string]*Node // insertion point for slice of pointers maps Node_Children_reverseMap map[*Node]*Node Node_Buttons_reverseMap map[*Button]*Node OnAfterNodeCreateCallback OnAfterCreateInterface[Node] OnAfterNodeUpdateCallback OnAfterUpdateInterface[Node] OnAfterNodeDeleteCallback OnAfterDeleteInterface[Node] OnAfterNodeReadCallback OnAfterReadInterface[Node] SVGIcons map[*SVGIcon]any SVGIcons_mapString map[string]*SVGIcon // insertion point for slice of pointers maps OnAfterSVGIconCreateCallback OnAfterCreateInterface[SVGIcon] OnAfterSVGIconUpdateCallback OnAfterUpdateInterface[SVGIcon] OnAfterSVGIconDeleteCallback OnAfterDeleteInterface[SVGIcon] OnAfterSVGIconReadCallback OnAfterReadInterface[SVGIcon] Trees map[*Tree]any Trees_mapString map[string]*Tree // insertion point for slice of pointers maps Tree_RootNodes_reverseMap map[*Node]*Tree OnAfterTreeCreateCallback OnAfterCreateInterface[Tree] OnAfterTreeUpdateCallback OnAfterUpdateInterface[Tree] OnAfterTreeDeleteCallback OnAfterDeleteInterface[Tree] OnAfterTreeReadCallback OnAfterReadInterface[Tree] AllModelsStructCreateCallback AllModelsStructCreateInterface AllModelsStructDeleteCallback AllModelsStructDeleteInterface BackRepo BackRepoInterface // if set will be called before each commit to the back repo OnInitCommitCallback OnInitCommitInterface OnInitCommitFromFrontCallback OnInitCommitInterface OnInitCommitFromBackCallback OnInitCommitInterface // store the number of instance per gongstruct Map_GongStructName_InstancesNb map[string]int // store meta package import MetaPackageImportPath string MetaPackageImportAlias string // to be removed after fix of [issue](https://github.com/golang/go/issues/57559) // map to enable docLink renaming when an identifier is renamed Map_DocLink_Renaming map[string]GONG__Identifier // store the stage order of each instance in order to // preserve this order when serializing them // insertion point for order fields declaration ButtonOrder uint ButtonMap_Staged_Order map[*Button]uint NodeOrder uint NodeMap_Staged_Order map[*Node]uint SVGIconOrder uint SVGIconMap_Staged_Order map[*SVGIcon]uint TreeOrder uint TreeMap_Staged_Order map[*Tree]uint NamedStructs []*NamedStruct // contains filtered or unexported fields }
Stage enables storage of staged instances swagger:ignore
func (*Stage) CommitWithSuspendedCallbacks ¶
func (stage *Stage) CommitWithSuspendedCallbacks()
func (*Stage) ComputeReverseMaps ¶
func (stage *Stage) ComputeReverseMaps()
ComputeReverseMaps computes the reverse map, for all intances, for all slice to pointers field Its complexity is in O(n)O(p) where p is the number of pointers
func (*Stage) GetDigramsEmbededDir ¶
func (*Stage) GetMap_GongStructName_InstancesNb ¶
func (*Stage) GetModelsEmbededDir ¶
func (*Stage) GetNamedStructNamesByOrder ¶
func (*Stage) GetNamedStructsNames ¶
GetNamedStructs implements models.ProbebStage.
func (*Stage) GetProbeFormStageName ¶
func (*Stage) GetProbeSplitStageName ¶
func (*Stage) GetProbeTableStageName ¶
func (*Stage) GetProbeTreeSidebarStageName ¶
func (*Stage) IsStagedButton ¶
insertion point for stage per struct
func (*Stage) IsStagedNode ¶
func (*Stage) IsStagedSVGIcon ¶
func (*Stage) IsStagedTree ¶
func (*Stage) Marshall ¶
Marshall marshall the stage content into the file as an instanciation into a stage
func (*Stage) Restore ¶
Restore resets Stage & BackRepo and restores their content from the restore files in dirPath
func (*Stage) RestoreXL ¶
Restore resets Stage & BackRepo and restores their content from the restore files in dirPath
func (*Stage) StageBranchButton ¶
insertion point for stage branch per struct
func (*Stage) StageBranchNode ¶
func (*Stage) StageBranchSVGIcon ¶
func (*Stage) StageBranchTree ¶
func (*Stage) UnstageBranchButton ¶
insertion point for unstage branch per struct
func (*Stage) UnstageBranchNode ¶
func (*Stage) UnstageBranchSVGIcon ¶
func (*Stage) UnstageBranchTree ¶
type Tabulator ¶
type Tabulator interface { AddSheet(sheetName string) AddRow(sheetName string) int AddCell(sheetName string, rowId, columnIndex int, value string) }
Tabulator is an interface for writing to a table strings
type ToolTipPositionEnum ¶
type ToolTipPositionEnum string
const ( Below ToolTipPositionEnum = "below" Above ToolTipPositionEnum = "above" Left ToolTipPositionEnum = "left" Right ToolTipPositionEnum = "right" )
func (ToolTipPositionEnum) CodeValues ¶
func (tooltippositionenum ToolTipPositionEnum) CodeValues() (res []string)
func (ToolTipPositionEnum) Codes ¶
func (tooltippositionenum ToolTipPositionEnum) Codes() (res []string)
func (*ToolTipPositionEnum) FromCodeString ¶
func (tooltippositionenum *ToolTipPositionEnum) FromCodeString(input string) (err error)
func (*ToolTipPositionEnum) FromString ¶
func (tooltippositionenum *ToolTipPositionEnum) FromString(input string) (err error)
func (*ToolTipPositionEnum) ToCodeString ¶
func (tooltippositionenum *ToolTipPositionEnum) ToCodeString() (res string)
func (ToolTipPositionEnum) ToString ¶
func (tooltippositionenum ToolTipPositionEnum) ToString() (res string)
Utility function for ToolTipPositionEnum if enum values are string, it is stored with the value if enum values are int, they are stored with the code of the value
type Tree ¶
Tree is a tree of nodes for selecting items to display
func (*Tree) CommitVoid ¶
func (*Tree) CopyBasicFields ¶
func (*Tree) UnstageVoid ¶
UnstageVoid removes tree off the model stage
type TreeStackName ¶
type TreeStackName string
TreeStackName - Authorized name for form group
const (
TreeStackDefaultName TreeStackName = "Tree"
)
values for TableName
func (TreeStackName) CodeValues ¶
func (treestackname TreeStackName) CodeValues() (res []string)
func (TreeStackName) Codes ¶
func (treestackname TreeStackName) Codes() (res []string)
func (*TreeStackName) FromCodeString ¶
func (treestackname *TreeStackName) FromCodeString(input string) (err error)
func (*TreeStackName) FromString ¶
func (treestackname *TreeStackName) FromString(input string) (err error)
func (*TreeStackName) ToCodeString ¶
func (treestackname *TreeStackName) ToCodeString() (res string)
func (TreeStackName) ToString ¶
func (treestackname TreeStackName) ToString() (res string)
Utility function for TreeStackName if enum values are string, it is stored with the value if enum values are int, they are stored with the code of the value
Source Files
¶
- button.go
- button_proxy.go
- docs.go
- font_styme_enum.go
- node.go
- node_impl_interface.go
- svg_icon.go
- tree.go
- tree_stack_name.go
- zzz_gong.go
- zzz_gong_ast.go
- zzz_gong_callbacks.go
- zzz_gong_enum.go
- zzz_gong_graph.go
- zzz_gong_marshall.go
- zzz_gong_orchestrator.go
- zzz_gong_reverse.go
- zzz_gong_serialize.go
- zzz_gong_slices.go
- zzz_gong_wop.go